Client: Halo Studios | Studio: Abstraction | Role: Production Director & Executive Producer | Platforms: PC, PS5, Xbox Series X/S
Client: Funcom | Studio: Abstraction | Role: Production Director | Platform: PC
Client: Sony Interactive Entertainment | Studio: Guerrilla | Role: Producer | Platforms: PS4, PS5
Publisher: Kwalee | Studio: Galaxy Grove | Role: Senior Producer | Platform: PC
Publisher: Microids | Studio: 2.21 | Role: Senior Producer | Platforms: PC, PS5, Nintendo Switch, Xbox One, Xbox Series X/S
Client: Gearbox | Studio: Abstraction | Role: Executive Producer | Platform: PC, PS4, PS5, Xbox One, Xbox Series X/S
Client: Amplitude, SEGA | Studio: Abstraction | Role: Executive Producer | Platforms: PC, PS4, PS5, Xbox Series S/X
Studio: Gamious | Role: Producer | Platforms: Android, iOS, Nintendo Switch, PC
Client: 343 Industries | Studio: Abstraction | Role: Executive Producer | Platforms: PC, Xbox One, Xbox Series S/X
Client: BandaiNamco | Studio: Paladin Studios | Role: Producer | Platforms: iOS, Android
Studio: Gamious | Role: Producer, Level Designer | Platforms: iOS, Android, PC
Client: Kiloo | Studio: Paladin Studios | Role: Product Owner | Platforms: Android, iOS
Studio: Gamious | Role: Producer, Game Designer, Level Designer | Platform: Steam Early Access
Studio: Gamious | Role: Producer, Level Designer | Platforms: Steam, PC, Mobile, PS4, PSVita, Xbox One
Studio: Gamious | Role: Producer, Level Designer | Platforms: iOS, Android, PC
Studio: 2.21 | Role: Senior Producer | Platform: PC
Studio: 2.21 | Role: Senior Producer | Platform: PC

My name is Roy, a passionate producer from the Netherlands. For the last decade I’ve been in various production and leadership roles managing multi-disciplinary creative teams to develop engaging, immersive and interactive digital products and stories. In my spare time I love playing the guitar or piano, or exploring new places and do some wildlife photography.
